Autor Thema: The Orca - Industrial Ship  (Gelesen 8553 mal)

Offline Arathorn Elduras

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The Orca - Industrial Ship
« am: 27.Sep.08, 09:39:32 »
Zitat
The Orca was conceived and designed by Outer Ring Excavations in response to a growing need for mid-sized capital industry platforms to support and sustain large-scale mining operations in the more inhabited areas of Empire space.

The Orca's primary strength lies in using its two ore compression lines to grind raw ores into particles of smaller size than possible before, while still maintaining their distinctive molecular structure. This means the vessel is able to carry vast amounts of ore in compressed form.

The Orca can not fit a capital tractor beam unit, does not have jump drive capability and does note fit a clone vat bay.

Due to its specialization towards industrial operations, its ship maintenance bay is able to accommodate only industrial ships, mining barges and their tech 2 variants. (75% capacity ship array than Rorquel)

Capital Industrial Ships skill bonuses:
-5% reduction in fuel consumption for industrial cores per level
5% bonus to effectiveness of mining foreman gang links per level when in deployed mode
50% bonus to the range of Capital Shield Transporters per level.
20% bonus to drone damage and hitpoints per level.

Role Bonuses:
300% bonus to the range of survey scanners
250% bonus to the range of small tractor beams
99% reduction in CPU need for Gang Link modules
Can use 2 Gang Link modules simultaneously.


Werte Orca
CPU: 710 tf
Powergrid: 200,000 MW
Calibration: 250 poins
High Slots: 4
Med Slots: 5
Low Slots: 3
Launch HrdPts: 0
Turret HrdPts 0

Structure HP 125,000 HP
Capacity 22,000 m3
Drone Capacity 200 m3
Mass 675,000,000
Voume 8,000,000 m3
Structure Resists all 0%

Armor
Armor HPs 20,000 HP
Resists 45, 15, 35, 40

Shields
Shield Capacity 50,000 HP
Recharge Time 900,000 ms
Resists 0, 45, 45, 25

Capacitor
Capacity 37,450 Energy
Recharge 3,000,000 ms

Targeting
Max Range 75,000m
Max Locked 5
Target Speed 6,750 ms
Scan Res 75 mm
Mag Sen Str 115 points
Sig Radius 3,250 m

Propulsion
Max Velocity 75 m/s

Other
Agility Bonus 1
Inertia Mod 0.75
Warp Speed 1
Onboard Jump Drive 0 (no)
canUseStargate yes
canRecieveClone no
Corp Hanger Cap 50,000 m3
CPU Need Bonus 99%
Drone Bandwidth 125 Mbit/sec
hasShipMaint yes

Fassen wir zusammen.
Die Orca wird keinen Clone Jump Service, und keinen Jump Drive haben, außerdem soll sie über keinen Capital Tractor Beam verfügen, allerdings dafür einen standard Tractor Beam der 50km Range hat.
Sie wird ebenfalls in der lage sein Compressing zu betreiben allerdings mit nur 2 Linien anstatt 3 wie die Rorqual. Sie ist HIGHSEC fähig und mit 22k m³ Laderaum auf Cargo mit T1 Rigs gefittet ca 65.000m³ Laderaum vorweisen können.
Somit wäre die Lücke Indu - Freighter geschlossen.
Der Fleet Boost fällt gleich aus wie bei der Rorq allerdings nur 2 Module wobei das reichen sollte da meistens sowieso nur das für die Cycletime und Capersparniss interessant ist.

Das sind die "aktuellen" Infos aus dem COAD Forum zur ORCA.
Rentner



Offline Arathorn Elduras

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Re: The Orca - Industrial Ship
« Antwort #1 am: 27.Sep.08, 09:46:00 »
Zitat
http://www.battleclinic.com/eve_onli...606&tab=skills

da stehen die skills.. ob sie stimmen kann ich net sagen
Rentner



Offline SKyndowser

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Re: The Orca - Industrial Ship
« Antwort #2 am: 27.Sep.08, 11:14:57 »
Hurra ein neues ziel für mich steht auf meiner wunschliste ganz oben wir dann wohl auch zeit nah angeschafft.


 :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D

 :-*

Offline SKyndowser

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Re: The Orca - Industrial Ship
« Antwort #3 am: 27.Sep.08, 11:18:41 »
Zitat
http://www.battleclinic.com/eve_onli...606&tab=skills

da stehen die skills.. ob sie stimmen kann ich net sagen

bitte den link nochmal posten ist defekt

und den Link aus dem COAD Forum zur ORCA kannste den auch noch posten findes gerade nicht
« Letzte Änderung: 27.Sep.08, 11:23:48 von SKyndowser »

Offline Arathorn Elduras

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Offline SKyndowser

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Re: The Orca - Industrial Ship
« Antwort #5 am: 27.Sep.08, 11:59:55 »
danke haste noch den COAD Forum link

Offline Tanaka

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Re: The Orca - Industrial Ship
« Antwort #6 am: 27.Sep.08, 20:45:55 »
Kann ich zwar nix mit Anfangen, aber besser für mich geeignet als ein Frachter.
Mal schaun, vielleicht wird das der erste Capital den ich fliegen kann ^^.
Schmusebusen ?
Eine suche ohne Ziel...........

Offline SKyndowser

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Re: The Orca - Industrial Ship
« Antwort #7 am: 17.Okt.08, 14:15:59 »
15.10.2008
EVE Online: Quantum Rise Multiplies MMO Power


Reykjavik, Iceland, October 15, 2008 - CCP, one of the world's leading independent game developers, today announced the launch of the ninth free expansion for EVE Online, its popular science fiction massively multi-player online game (MMOG). EVE Online: Quantum Rise offers limitless opportunity to the talented starship pilots of New Eden as the roots of conflict spread deep for their lifeblood.

Players have great things to look forward to in EVE Online: Quantum Rise. Corporations will be able to set their products apart from the rest by building trust in their goods through customizable storefronts. The backbone of EVE's vibrant economy, industrial ships are being rebalanced and optimized to better suit the needs of haulers and industrialists, including the latest edition to the fleet, a massive capital industrial ship dubbed the Orca. A new certificate system will give a quick and verifiable means to discern a pilot’s skill level in trading, gunnery or countless other professions, providing plenty of bragging rights. Meanwhile, the introduction of a medal system allows corporations to distinguish their most valued pilots and honor them for their achievements.

The staged delivery of EVE Online: Quantum Rise began with the recent implementation of technological breakthroughs such as StacklessIO and EVE64 which upgraded the server hardware and streamlined communication between server and client to severely reduce lag. The reality of thousands of ships simultaneously engaged in adrenaline-charged combat is at hand and several fleet battles have already been fought using this new technology. Emboldened by the significant effects these improvements bring to high-level gameplay, CCP will push forward with a myriad of hardware and server improvements to bring the most massive player vs player experience available, expanding a boundless universe into a limitless one.

"We are very proud to be delivering this expansion, both in terms of features and the sheer performance increases made possible by deep refactoring of selected portions of our network and server code, complimented with the finest hardware we could find," says Torfi Frans Ólafsson, Senior Producer of EVE Online. "I can't imagine a better game where you can engage hundreds of people simultaneously in highly immersive tactical combat or simply sit back and make millions off of the conflict via research, manufacturing or logistics. You choose your destiny; that's the beauty of it."

Further features also include:


Weapon linking to make your onslaught easier

Continuations of the massive Trinity graphics update

Changes to autopilot routes and avoidance techniques

More to be revealed in the coming weeks


A full list of features will be available soon at www.eveonline.com

da haben wa die info das sie kommt ganz offiziell

Offline Arathorn Elduras

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Offline Arathorn Elduras

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Offline SKyndowser

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Re: The Orca - Industrial Ship
« Antwort #10 am: 23.Okt.08, 22:04:01 »
Auf dem Testserver verfügbar!

hier die skillanforderungen und prodermaterialien
« Letzte Änderung: 23.Okt.08, 22:11:11 von SKyndowser »

Offline SKyndowser

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Re: The Orca - Industrial Ship
« Antwort #11 am: 23.Okt.08, 23:31:37 »
und drinn juhu

Offline Tanaka

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Re: The Orca - Industrial Ship
« Antwort #12 am: 23.Okt.08, 23:55:03 »
Wenn ich die Mineralienpreise zusammenrechne, laut Matari Mineral Index, kostet das Teil 350 mio.
Hinzu kommt noch der kauf einiger BPC.

Ich schätze mal das die Orca am Anfang 500 mio kosten wird. Finde das hört sich doch ganz gut an ^^.
Schmusebusen ?
Eine suche ohne Ziel...........

Offline Arathorn Elduras

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Re: The Orca - Industrial Ship
« Antwort #13 am: 24.Okt.08, 00:38:58 »
die corp schaft sich eine definitiv an ;)
Rentner



Offline SKyndowser

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Re: The Orca - Industrial Ship
« Antwort #14 am: 24.Okt.08, 07:40:37 »
der sky schaft sich den BPO an ^^